Age of Empires II Civilization Tier List (2024)

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There's a lot to learn from our Age of Empires II Civilization Tier List. All the essential information about each civilization and much more is covered in this article!

You know, once you’ve started playing Age of Empires games, it means you’ve become addicted. While preparing our Age of Empires II Civilization Tier List, we received a lot of support from fellow gaming addicts. We learned about the civilizations they find most challenging and enjoyable to play. We’ve listed their strengths, Unique Units, technologies, Civilization Bonuses, Team Bonuses, and more in our article.

AoE2 Civ Tier List

The civilizations you choose from here will enable you to conquer the world. Make your choice wisely! Here’s the Age of Empires II Civilization Tier List:

Best Civilizations

Mongols

The Mongol Wonder
  • Focus: Mounted archers
  • Wonder: Great Tent of Genghis Khan

Unique Unit

  • Mangudai: Mounted archer with an attack bonus against siege weapons.

Unique Technologies

  • Nomads: Makes Houses keep their population space if they are destroyed.
  • Drill: Increases the movement speed of Siege Workshop units by +50%.

Civilization Bonuses

  • Cavalry archers fire 25% faster.
  • Light Cavalry, Hussars, and Steppe Lancers have +30% HP.[note 22]
  • Hunters work 40% faster.

Team Bonus

  • The Scout Cavalry line has +2 Line of Sight.

Khmer

The Khmer Wonder
  • Focus: Siege and Elephant
  • Wonder: Central shrine of the Angkor Wat temple complex

Unique Unit

  • Ballista Elephant: Heavy cavalry siege unit.

Unique Technologies

  • Tusk Swords: Battle Elephants +3 attack.
  • Double Crossbow: Ballista Elephants and Scorpions fire an additional bolt of half strength.

Civilization Bonuses

  • No buildings are required to advance to the next age or to unlock other buildings.
  • Battle Elephants move 10% faster.
  • Farmers don’t carry food but rather add it directly to the stockpile without any drop-off, but work 5% slower.
  • Villagers (and Kings) can garrison in Houses.

Team Bonus

  • Scorpions have +1 range.

Persians

The Persian Wonder
  • Focus: Cavalry
  • Wonder: Taq Kasra (Arch of Ctesiphon)

Unique Units

  • War Elephant: Slow but extremely powerful cavalry unit.
  • Savar: Unique upgrade of the Cavalier, replacing the Paladin.

Unique Technologies

  • Kamandaran: Archer-line cost changed from 25 wood, 45 gold to 60 wood.
  • Citadels: Castles +4 attack, +3 against rams, +3 against infantry, and receive -25% bonus damage.

Civilization Bonuses

  • Start the game with +50 food, +50 wood.
  • Town Centers and Docks have double hit points and work 5%/10%/15%/20% faster in the Dark/Feudal/Castle/Imperial Age.
  • Parthian Tactics available in the Castle Age.
  • Can build Caravanserai in the Imperial Age.

Team Bonus

  • The Knight line has +2 attack against archers.

Incas

The Inca Wonder
  • Focus: Infantry
  • Wonder: The Temple of the Sun at Machu Picchu

Unique Units

  • Kamayuk: Infantry wielding a long spear that allows attacking at range and attack bonus against cavalry.
  • Slinger: Foot archer with a massive attack bonus against infantry.

Unique Technologies

  • Andean Sling: Slingers +1 attack and removes the minimum range from Slingers and Skirmishers.
  • Fabric Shields: Gives Eagle Warriors, Kamayuks, and Slingers +1/+2 armor.

Civilization Bonuses

  • Military units cost -10%/-15%/-20%/-25% food in Dark/Feudal/Castle/Imperial Ages
  • Villagers benefit from Blacksmith infantry upgrades starting in the Castle Age.
  • Houses support 10 population.
  • Buildings cost -15% stone.

Team Bonus

  • Start with a free Llama.

Portuguese

The Portuguese Wonder
  • Focus: Naval and Gunpowder
  • Wonder: Belém Tower

Unique Units

  • Organ Gun: Gunpowder siege unit.
  • Caravel: Warship that can damage multiple ships in a straight line, like the Scorpion.

Unique Technologies

  • UniqueTechCastle-DE Carrack: Gives ships +1/+1 armor.
  • UniqueTechImperialDE Arquebus: Increases the accuracy of gunpowder units when firing at moving targets.

Unique Building

  • Feitoria: Slowly generates resources.

Civilization Bonuses

  • All units cost –20% gold.
  • All ships have +10% hit points.
  • Foragers generate wood in addition to food (0.33 wood per food).

Team Bonus

  • All technologies (excluding Age ups) research 25% faster.

Categorized Forms of Civilizations

Map for Civilizations

All Civilizations