Artery Gear Fusion Tier List 2024

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Read the Artery Gear tier list, choose your mech girl, and start tearing apart the monsters! Come on, what are you waiting for? Don't waste any time to progress in this legendary story!

Artery Gear Fusion is a mobile sci-fi RPG game developed by Access and published by Bilibili. The game is set in a post-apocalyptic world where a war against mysterious creatures called “Puppets” is about to begin. As the commander of the joint fleet known as “Union,” formed by the forces “Frontier” and “Autoluna,” your task is to lead a squad of mech girls called “Artery Gear” to fight against these creatures. By selecting the best characters from the diverse range available, you can overcome these creatures. We have prepared an Artery Gear Fusion tier list where we rank the strongest characters and provide information about them. If you’re ready, let’s get started!

Artery Gear Fusion Tier List

The game features over 100 beautiful mech girls with unique characteristics and powerful skills. Players can strategically plan skill combinations and enjoy the thrill of tactical battles. The visuals and audio effects provide a dazzling and immersive experience, showcasing exquisite character designs and detailed battle scenes. The storyline revolves around the impending war and the fragile state of the human world. The two forces, “Frontier” and “Autoluna,” struggle to cooperate due to a lack of trust. As the game progresses, the truth behind the war and the fate of humanity will be revealed. We understand that we’ve given you enough spoilers, and the taste is lingering in your mouth. However, we are now sharing the Artery Gear Fusion tier list, allowing you to choose your strongest mech girl and have a fantastic time in the game!

T0


T1


T2


T3

Artery Gear Fusion Best Characters

Madoka Kaname

Skills
  1. Magic Arrow (Basic)
    • Shoots a single enemy with an arrow of magical light, dealing 106% damage and gaining Attack Buff for 1 round.
    • When she has a buff, advances her own action bar by 7%.
    Level Upgrades:
    • Level 1: DMG is increased by 5%
    • Level 2: Action boost increased by 2%
    • Level 3: DMG is increased by 10%
    • Level 4: Action boost increased by 3%
    • Level 5: DMG is increased by 15%
  2. Rain of Light (Active – 3 turns)
    • Summons a rain of magical arrows, dealing 95.4% damage to all enemy targets, with a 35% chance of using [Rain of Light] as a follow-up attack.
    • The follow-up attack deals 63.6% damage, can be triggered once every 1 round, and will lower the cooldown of [Incarnation of Mercy] by 1 round.
    Level Upgrades:
    • Level 1: Follow-up attack chance increased by 5%
    • Level 2: Follow-up attack chance increased by 5%
    • Level 3: Follow-up attack chance increased by 5%
    • Level 4: Follow-up attack chance increased by 10%
    • Level 5: Follow-up attack chance increased by 10%
  3. Incarnation of Mercy (Active – 6 turns)
    • Transforms herself into the Law of Cycles, dealing 106% damage to all enemy targets and penetrating 60% of their defense.
    • When [Incarnation of Mercy] is available, after any unit uses a skill, the Crit Damage of this skill increases by 5% and her own defense by 3% per stack, with a maximum of 12 stacks.
    • When [Incarnation of Mercy] is available, cleanse 2 debuffs off herself at the start of her turn.
    Level Upgrades:
    • Level 1: DMG is increased by 10%
    • Level 2: Crit Damage increased by 1%
    • Level 3: Cooldown lowered by 1 round
    • Level 4: Crit Damage increased by 2%
    • Level 5: DMG is increased by 20%
Stats
  • 5628 HP
  • 1585 ATK
  • 751 DEF
  • 111 SPD

Morris

Skills
  1. Fire For Protection (Basic)
    • Morris quickly attacks a single enemy target, causing 106% damage, with a 35% chance of causing Blind that lasts for 2 rounds.
    Level Upgrades:
    • Level 1: DMG is increased by 5%
    • Level 2: Blind chance increased by 5%
    • Level 3: DMG is increased by 10%
    • Level 4: Blind chance increased by 10%
    • Level 5: DMG is increased by 15%
  2. Emergency Mist Treatment (Active – 3 turns)
    • Morris activates a healing spray to restore health equal to 15% of his own maximum health for a single ally.
    • Advances their action bar by 30% and reduces the cooldown of all their skills by 1 round.
    • Gives a Heal Over Time effect for 2 rounds.
    Level Upgrades:
    • Level 1: Action bar amount increased by 2%
    • Level 2: Action bar amount increased by 3%
    • Level 3: Action bar amount increased by 5%
    • Level 4: Action bar amount increased by 5%
    • Level 5: Action bar amount increased by 5%
  3. Pure Cure (Active – 4 turns)
    • Morris’s cuteness makes everyone rejuvenate.
    • Cleanses and restores health equal to 31.8% of his own maximum health for all allies.
    Level Upgrades:
    • Level 1: Heal increased by 5%
    • Level 2: Heal increased by 5%
    • Level 3: Lowers cooldown by 1 round
    • Level 4: Heal increased by 10%
    • Level 5: Heal increased by 10%
Stats
  • 5730 HP
  • 690 ATK
  • 760 DEF
  • 101 SPD

Sirius

Skills
  1. Shooting Star (Basic)
    • Inflicts 135.9% damage to a single enemy target and increases damage by 0.075% per 1 point of speed.
    • When you have a Speed Buff, it will cause Defense Down to the target for 2 rounds.
    Level Upgrades:
    • Level 1: DMG is increased by 5%
    • Level 2: DMG is increased by 5%
    • Level 3: DMG is increased by 5%
    • Level 4: DMG is increased by 10%
    • Level 5: DMG is increased by 10%
  2. Pinpoint Breakthrough (Active – 3 turns)
    • Inflicts 163.1% damage to a single enemy target and increases damage by 0.075% per 1 point of speed.
    • Grants herself a Speed Buff for 2 rounds.
    • If you trigger a critical strike, you are granted an Extra Turn.
    Level Upgrades:
    • Level 1: DMG is increased by 5%
    • Level 2: DMG is increased by 5%
    • Level 3: DMG is increased by 5%
    • Level 4: DMG is increased by 10%
    • Level 5: DMG is increased by 10%
  3. Sapphire Starfall (Active – 3 turns)
    • Inflicts 169.6% damage to a single enemy target and increases damage by 0.2% per 1 point of speed.
    • This skill will be counted as having elemental advantage towards the target.
    • When you kill the target, extend all your buffs for 1 round.
    Level Upgrades:
    • Level 1: DMG is increased by 5%
    • Level 2: DMG is increased by 5%
    • Level 3: Reduce the cooldown by 1 turn
    • Level 4: DMG is increased by 10%
    • Level 5: DMG is increased by 10%
Stats
  • 6141 HP
  • 1300 ATK
  • 557 DEF
  • 127 SPD

Victoria

Skills
  1. In The Name of Meilland (Basic)
    • Inflicts 132.5% damage to a single enemy target, with a 50% chance of causing Corrosion for 2 rounds.
    • When you act or perform a dual attack, [In The Name of Meilland] hits 2 enemies.
    Level Upgrades:
    • Level 1: DMG is increased by 5%
    • Level 2: Corrosion chance increased by 5%
    • Level 3: DMG is increased by 5%
    • Level 4: Corrosion chance increased by 15%
    • Level 5: DMG is increased by 10%
    • Level 6: DMG is increased by 10%
  2. Piercing Anguish (Passive)
    • When there is an ally on the field that’s an eligible target for an attack, Victoria cannot be a designated attack target.
    • Whenever a target falls on the field, increase your Attack and Defense by 6%, stacking up to 5 times.
    Level Upgrades:
    • Level 1: Stack stat increased by 0.5%
    • Level 2: Stack stat increased by 0.5%
    • Level 3: Stack stat increased by 1%
  3. The Verdict of AutoLuna (Active – 5 turns)
    • Inflicts 180.2% damage to a single enemy target.
    • For each Debuff on the target, the damage increases by 20% and causes Stun for 1 round.
    • If the target is killed, 50% of all enemy’s action bar will be repelled.
    Level Upgrades:
    • Level 1: DMG is increased by 5%
    • Level 2: DMG is increased by 5%
    • Level 3: Lowers cooldown by 1 round
    • Level 4: DMG is increased by 5%
    • Level 5: DMG is increased by 10%
    • Level 6: DMG is increased by 10%
Stats
  • 5260 HP
  • 1390 ATK
  • 782 DEF
  • 106 SPD

[Factor] Hokutou

Skills
  1. Stellar Stream Electrocution (Basic)
    • Deal 90.1% damage to a single enemy target, guaranteed critical if it hits, with a 50% chance to cause Slow for 2 rounds.
    • If you have the Shikigami Fusion buff, use [Summon Astral Winds] as an additional attack.
    Level Upgrades:
    • Level 1: DMG is increased by 5%
    • Level 2: Slow chance increased by 5%
    • Level 3: DMG is increased by 10%
    • Level 4: Slow chance increased by 10%
    • Level 5: DMG is increased by 15%
  2. Summon Astral Winds (Active – 4 turns)
    • Deal 84.8% damage to a single enemy target that penetrates 30% of their defense, guaranteed critical if it hits.
    • When not used as a dual attack, counterattack, or additional attack, extend all buff’s duration by 1 round.
    • At the beginning of battle, advance own action bar based on the number of attributes on your side:
      • Advance 20% with 4 characters of the same attribute.
      • Advance 12% with 3 characters of the same attribute.
      • Advance 5% with 2 characters of the same attribute.
    • If you have the Shikigami Fusion buff after the attack, gain an Attack Buff for 1 round.
    • When hit by a critical attack, if you have the Shikigami Fusion buff, you take 20% reduced damage.
    • If there are multiple damage reduction effects, only the highest one will be used.
    Level Upgrades:
    • Level 1: Damage reduction increased by 5%
    • Level 2: Damage reduction increased by 5%
    • Level 3: Damage reduction increased by 5%
    • Level 4: Damage reduction increased by 5%
    • Level 5: Damage reduction increased by 10%
  3. Tsumugari no Tachi (Active – 6 turns)
    • Deal 15.9% of your attack + 15.9% of the target’s max health as damage to a single enemy target that penetrates 100% of their defense, guaranteed critical if it hits.
    • Dispel 1 buff off the target, then repel their action bar by 20%.
    • Extend all their skill cooldowns by 1 round and cause Anti-Heal for 1 round.
    • Gain the Shikigami Fusion buff for 3 rounds.
    Level Upgrades:
    • Level 1: Action bar repel increased by 2%
    • Level 2: Action bar repel increased by 3%
    • Level 3: Lowers cooldown by 1 round
    • Level 4: Action bar repel increased by 5%
    • Level 5: Action bar repel increased by 10%
Stats
  • 6089 HP
  • 1192 ATK
  • 774 DEF
  • 116.0 SPD

[Factor] Nio

Skills
  1. Moonstring Holy Sword F (Basic)
    • Deals 116.6% damage to a single enemy target and advances your own action bar by 8%.
    Level Upgrades:
    • Level 1: DMG increased by 5%
    • Level 2: DMG increased by 5%
    • Level 3: Action bar advance increased by 3%
    • Level 4: DMG increased by 10%
    • Level 5: Action bar advance increased by 4%
    • Level 6: DMG increased by 15%
  2. Siren Songbird mx (Active – 3 turns)
    • Deals 148.4% damage to a single enemy target and penetrates 50% of the target’s defense.
    • When killing the target, you gain an additional 40 energy.
    Passive:
    • When you take fatal damage, return to the battlefield with 75% max health.
    • Advances your own action bar by 60% and gains 100 energy.
    • Resets the cooldown of [Siren Songbird mx] and [Starry Moonfall eden].
    • Can be triggered once every 6 rounds.
    Level Upgrades:
    • Level 1: Recovery increased by 10%
    • Level 2: DMG increased by 10%
    • Level 3: Recovery increased by 15%
    • Level 4: DMG increased by 20%
  3. Starry Moonfall eden (Active – 6 turns)
    • Deals 127.2% damage to all enemy targets and resets this skill’s cooldown if it kills an enemy.
    • When energy reaches 100, using [Starry Moonfall eden] consumes 100 energy points to strengthen this skill.
    • Deals 164.3% damage to all enemy targets.
    Level Upgrades:
    • Level 1: DMG increased by 5%
    • Level 2: DMG increased by 5%
    • Level 3: Lowers cooldown by 1 round
    • Level 4: DMG increased by 10%
    • Level 5: DMG increased by 10%
Stats
  • 5910 HP
  • 1504 ATK
  • 596 DEF
  • 115.0 SPD

Clarice

Skills
  1. Joint Maneuver (Basic)
    • Deals 116.6% damage to a single enemy.
    • Advances self and an ally with the highest attack (excluding self) action bar by 8%.
    Level Upgrades:
    • Level 1: DMG is increased by 5%
    • Level 2: Action bar boost increased by 3%
    • Level 3: DMG is increased by 10%
    • Level 4: Action bar boost increased by 4%
    • Level 5: DMG is increased by 15%
  2. Siren’s Spirit (Active – 4 turns)
    • Grants an ally (except yourself) Attack Buff, Crit Up, and Immunity for 2 rounds.
    • Advances their action bar by 40%.
    • If critical strike chance has reached 100%, instead grants Greater Attack Buff and Crit Damage Buff.
    Level Upgrades:
    • Level 1: Action bar boost increased by 5%
    • Level 2: Action bar boost increased by 10%
    • Level 3: Lowers cooldown by 1 round
    • Level 4: Action bar boost increased by 10%
    • Level 5: Action bar boost increased by 15%
  3. Puppet Controller (Active – 6 turns)
    • Shortens the duration of all allies’ debuffs by 1 round.
    • Afterwards, grants all allies Limited Invincibility for 1 damage instance.
    • When the enemy uses an attack skill and you have an ally with Limited Invincibility, use [Replaced Battle] to counterattack.
    Replaced Battle:
    • Deals 137.8% damage to a single enemy.
    • Advances your own action bar by 20%.
    Level Upgrades:
    • Level 1: DMG is increased by 10%
    • Level 2: Action bar boost increased by 5%
    • Level 3: Lowers cooldown by 1 round
    • Level 4: Action bar boost increased by 10%
    • Level 5: DMG is increased by 20%
Stats
  • 6089 HP
  • 1127 ATK
  • 689 DEF
  • 122 SPD

Cream

Skills
  1. Butter Foam (Basic)
    • Inflicts 106% damage to a single enemy target, with a 25% chance of causing Attack Down for 2 rounds.
    Level Upgrades:
    • Level 1: DMG is increased by 5%
    • Level 2: Attack Down chance increased by 10%
    • Level 3: DMG is increased by 10%
    • Level 4: Attack Down chance increased by 15%
    • Level 5: DMG is increased by 15%
  2. Butter Cure (Active – 2 turns)
    • Restores health equal to 18% of Cream’s max health to a single ally.
    • When the ally’s health is lower than 50%, the recovery increases by 20%.
    • When the ally’s health is higher than 50%, restores health equal to 8% of Cream’s max health to all allies.
    Level Upgrades:
    • Level 1: Heal increased by 5%
    • Level 2: Heal increased by 5%
    • Level 3: Heal increased by 10%
    • Level 4: Heal increased by 10%
    • Level 5: Heal increased by 10%
  3. Butter Overflow (Active – 5 turns)
    • Restores health equal to 15% of Cream’s max health for all allies.
    • Generates a Barrier equal to 20% of Cream’s max health, lasting for 3 rounds.
    • Grants all allies Immunity for 2 rounds.
    • Gives the ally with the least damage taken a Damage Reduction buff.
    Level Upgrades:
    • Level 1: Heal increased by 5%
    • Level 2: Heal increased by 5%
    • Level 3: Lowers cooldown by 1 round
    • Level 4: Heal increased by 10%
    • Level 5: Heal increased by 10%
Stats
  • 6784 HP
  • 710 ATK
  • 894 DEF
  • 91 SPD

Isabelle

Skills
  1. In The Name of Rosa (Basic)
    • Penetrates the enemy with a lance, causing 106% damage to a single enemy target.
    • There is a 50% chance to cause either Attack Down, Defense Down, or Blind for 2 rounds.
    Level Upgrades:
    • Level 1: DMG is increased by 5%
    • Level 2: Status chance increased by 10%
    • Level 3: DMG is increased by 10%
    • Level 4: Status chance increased by 15%
    • Level 5: DMG is increased by 15%
  2. Thundering Clouds (Active – 3 turns)
    • Uses special technology to manipulate thunder and lightning, causing 84.8% damage to all enemy targets.
    • There is a 60% chance of causing Attack Down and Blind for 2 rounds.
    Level Upgrades:
    • Level 1: DMG is increased by 5%
    • Level 2: Status chance increased by 10%
    • Level 3: DMG is increased by 10%
    • Level 4: Status chance increased by 15%
    • Level 5: DMG is increased by 15%
  3. The Trial of AutoLuna (Active – 5 turns)
    • Inflicts 116.6% damage to all enemy targets.
    • Removes all Buffs on the targets.
    • Advances own action bar by 50%.
    • Causes Buff Block on all targets for 2 rounds.
    • Has a 70% chance to cause Defense Down for 2 rounds.
    Level Upgrades:
    • Level 1: DMG is increased by 5%
    • Level 2: DMG is increased by 10%
    • Level 3: Lowers cooldown by 1 round
    • Level 4: DMG is increased by 10%
    • Level 5: DMG is increased by 15%
Stats
  • 6141 HP
  • 1365 ATK
  • 635 DEF
  • 117 SPD

Lila

Skills
  1. Burning Concentration (Basic)
    • Inflicts 100.7% damage to a single enemy target, consuming all energy.
    • For every point of energy consumed, the damage is increased by 4%.
    • When a critical strike is triggered, the critical strike damage of this attack is increased by 20%.
    Level Upgrades:
    • Level 1: DMG is increased by 10%
    • Level 2: Per point of energy damage is increased by 1%
    • Level 3: DMG is increased by 10%
    • Level 4: Per point of energy damage is increased by 1%
    • Level 5: DMG is increased by 20%
  2. Warrior’s Symbol (Active – 5 turns)
    • Gives the entire team Crit Up that lasts for 3 rounds.
    • Advances the action bar of all other allies by 1% per 5.4% of own critical strike chance.
    • Grants self an Extra Turn.
    • Whenever an ally triggers a critical strike, advances your own action bar by 10% and gains 1 energy. [Max Energy is 100]
    Level Upgrades:
    • Level 1: The Crit Chance for action bar needing to advance by 1% is decreased by 0.3%
    • Level 2: The Crit Chance for action bar needing to advance by 1% is decreased by 0.3%
    • Level 3: The Crit Chance for action bar needing to advance by 1% is decreased by 0.4%
    • Level 4: The Crit Chance for action bar needing to advance by 1% is decreased by 0.4%
    • Level 5: The Crit Chance for action bar needing to advance by 1% is decreased by 0.4%
  3. Einzelkampf (Active – 5 turns)
    • Inflicts 169.6% damage to a single enemy target, consuming all energy.
    • For each point of energy consumed, the damage is increased by 7%.
    • When a critical strike is triggered, the critical strike damage of this attack is increased by 50%.
    Level Upgrades:
    • Level 1: DMG is increased by 10%
    • Level 2: Per point of energy consumed damage is increased by 1.5%
    • Level 3: DMG is increased by 10%
    • Level 4: Per point of energy consumed damage is increased by 2%
    • Level 5: DMG is increased by 20%
Stats
  • 5260 HP
  • 1390 ATK
  • 782 DEF
  • 106 SPD

How TO Reroll In Artery Gear

  • Via Salted Emails (by: tierlista#0655)
  • Go to setting via top right cogwhell
  • Account and then User Center
  • Upgrade
  • Upgrade platform
  • Sign up
  • Type your email (for example: [email protected]) then confirm it
  • Log off (press the button next to the User Center)
  • Reroll from beginning but this time use salted email ([email protected])
  • If you land your dream account then use your main email to bind it as per step 6.

Artery Gear Fusion offers a captivating post-apocalyptic storyline, stunning visuals, diverse mech girl characters, and strategic gameplay elements, making it an exciting mobile RPG experience. Before you take your place in this game, make sure to read our Artery Gear Fusion tier list, choose your character, and plan your strategy! Don’t forget to visit our website to always strive for the best!