How to Get Generating Band Ring in Remnant 2

Home ยป How to Get Generating Band Ring in Remnant 2

In Remnant 2, you can find how to obtain Generating Band Ring , its location, and effects in our guide. Check it out now!

In this short How-to guide, we will explain how to get the Generating Band Ring in Remnant 2. There are 127 rings in Remnant 2, each with different attributes and abilities. You can find all the features of the Generating Band Ring and where to locate it in our guide below.

Remnant 2 Generating Band Ring

The Generating Band functions as both a ring and an accessory within Remnant 2. This remarkable ring originated with the Drzyr engineers stationed near the artificial star at the heart of N’Erud, designed to ensure their survival. Its primary ability involves gradually restoring health whenever a shield is actively engaged.

Heal at a rate of 3% Max Health per second while a Shield remains active.

Generating Band Ring Location

The Generating Band’s possible discovery sites include:

Obtainable within N’Erud – The Flooded Room Event.

N’Erud: stands as a distinctive locale within Remnant 2, among the numerous worlds available for exploration. Within Remnant 2, every location boasts its own exclusive terrains, events, dungeons, bosses, adversaries, and items.

The Flooded Room Event: within Remnant 2 presents players with a challenging scenario. Trapped within a room filling with water, participants must swiftly ascend to prevent drowning. These Events offer an opportunity for players to acquire unique items such as weapons or consumables by deciphering puzzles or uncovering hidden areas. The occurrence of these events is variable, potentially necessitating a restart or engaging in adventure mode to increase the likelihood of encountering them. It’s important to note that each Event is intricately tied to specific Locations within the game world.

Effect of the Generating Band Ring

The act of Producing a Band results in the following outcome:

While a Shield is active, there is a regeneration of 3% of Maximum Health per second.