In our King God Castle Tier List, we’ve not only included the strongest heroes but also provided information on all heroes’ Main Ability, Class, and Region beneath our tier list table in a perfect format to help you improve in the game. We’re confident that through this article, you’ll master King God Castle!
King God Castle Tier List
Here is our King God Castle tier list:
TIER 0 | TIER 1 | TIER 2 | TIER 3 |
---|---|---|---|
Bardrey | Haerang | Yeon | Alberon |
Baldir | Taesan | Aramis | Draco |
Mano | Zuo Bai | Taebaek | Hansi |
Ian | Cain | Behemus | Leonhardt |
Luniare | Evan | Bombie | Lyca |
Aenrath | Lily | Cathy | Nibella |
Ren | Mara | Chung Ah | Daniel |
Kirdan | Tia | Esthea | Kanak |
Rie | Priya | Gidnil | Ophelia |
Victoria | Agathe | Hela | |
Mel | Jol | Zupitere | |
Neria | Asiaq | Mirsyl | |
Zuo Yun | |||
Rahawk | |||
Rossette | |||
Shelda |
Tier 0
- Bardrey
- Baldir
- Mano
- Ian
- Luniare
- Aenrath
- Ren
- Kirdan
- Rie
- Victoria
- Mel
- Neria
Tier 1
- Haerang
- Taesan
- Zuo Bai
- Cain
- Evan
- Lily
- Mara
- Tia
- Priya
- Agathe
- Jol
- Asiaq
Tier 2
- Yeon
- Aramis
- Taebaek
- Behemus
- Bombie
- Cathy
- Chung Ah
- Esthea
- Gidnil
- Hela
- Zupitere
- Mirsyl
- Zuo Yun
- Rahawk
- Rossette
- Shelda
Tier 3
- Alberon
- Draco
- Hansi
- Leonhardt
- Lyca
- Nibella
- Daniel
- Kanak
- Ophelia
Main Ability, Class and Region Information
Hero | Main Ability | Class | Region |
---|---|---|---|
Aramis | Headshot – Deals 0/50/10/300 + SP damage to a single target. | Swiftness | Central |
Evan | Crescent Slash – Unleash a piercing aura with his sword, dealing 20/35/50/65+ SP damage to enemies within 1/3/5/7 horizontal range in front of him. | Courage | Central |
Shelda | Iron Will – generates a 30/120/250/700 + SP Protection upon herself. | Tenacity | Central |
Leonhardt | Smite – Smite enemies with his shield, dealing 30/40/50/60 + SP damage and stunning enemies within 1/3/5/5×2 horizontal range in front of him for 1.5/2/2.5/3 seconds. | Courage | North |
Priya | Blizzard – Deals 30/45/60/75 + SP damage to all enemies in a 3×3/2/5×5/4 area and freezes them for 1/1.33/1.66/2 seconds. | Elemental | Central |
Daniel | Judgment of Light – Smashes his hammer down, deals 50/60/70/80 + SP damage to all enemies in 1/3×3/2/5×5 range around him. | Courage | South |
Mara | Backstab – Ambush the target from their back, dealing SP damage. | Shadow | North |
Chung Ah | Horizontal Dragon Edge – Deals 10/15/20/25 + SP damage to enemies within 3 horizontal range in front. Every third cast uses Azure Dragon Slash instead, which deals 3 times the damage in a wide range. | Tenacity | East |
Lily | Summon Golem – Summons Sha-Sha with 150% HP and 150% ATK. Vitality of Nature – Heals 20/80/160/500+SP HP | Elemental | West |
Jol | Avatar – Reduces damage by 6%/9%/12%/15%, immune to all crowd control for 4 sec, deals SP damage within 3×3/2/5×5/4 range instead of normal attack, recovers HP by same amount of damage. | Courage | West |
Ren | Full Bloom – Deal SP damage 1/2/3/4 times to all enemies within 3×3 range in front of her. Increase next <Full Bloom>’s attack counts by 1 (Max 6 times) | Shadow | South |
Behemus | Reckless Protection – Land in front of an ally at the lead, dealing 40/50/60/70+SP damage to all enemies within 3×3/2/5×5/4 range and pushing them back by 2 blocks. | Tenacity | South |
Lyca | Natural Instinct – Transforms into a werewolf increasing his HP by 150% and ATK by 125% Wild Fury – Dash toward a target, dealing SP damage and stunning them for 1/2/3/4 seconds. | Shadow | Central |
Rossette | Giant Smite – Leaps to the air to strike, dealing (SP + 20%/30%/40%/50% of the target’s Max HP) damage to an enemy. (Max Damage SPx3) | Tenacity | South |
Luniare | Blessing of the Blue Moon – Concentrates for 5 sec and grants 15/60/120/250+SP Protection to the linked target and gives 90%/100%/110%/120% of ATK and Spell Power converted into the target Hero’s base stats (50% efficiency when applied to the same hero). | Mystique | North |
Yeon | Calm and Stormy – Launch a wave that hits both nearby enemy and ally back and forth for 4/5/6/7 times dealing 30/45/60/75+SP damage upon the enemy and recovers the ally’s HP by the same amount. | Element | East |
Zuo Yun | Enrage – Unleash the boiling rage and increase his Attack Speed by (50+SP)% for 3/5/7/9 sec. | Tenacity | East |
Zupitere | Crackle -Discharges streaks of lightning that bounces between enemies for 1/2/3/4 times dealing 5/7/10/13+SP damage | Element | South |
Draco | Flamebreath – Breath out flame dealing 10 + SP damage to all enemies within a 3/4/5/6 range cone in front of him 10 time(s). | Element | West |
Mel | Holy Blade Garna – Strikes the Holy Blade down, dealing 0/40/80/200+SP damage to enemies upfront then attacks with the Holy Blade for 5/6/7/8 sec. The ATK of the Holy Blade increases by (125 + SP/200×3)% | Courage | Central |
Rahawk | Hunt Command – Deals 20/30/40/50 + SP damage to the farthest enemy and reduces its AtkSpd by 15/20/25/30% for 5 seconds. (Max 2 stacks) | Swiftness | North |
Hansi | Rapid Arrows – Rapidly shoots an additional 1 arrow on every attack during the round (max 2/3/4/5 arrows) | Swiftness | East |
Asiaq | Soul Link – Links 3 targets with chains, make them share damage dealt on them, stun effects, and slow effects. Chain remains for 7/9/11/13 sec and breaks when shared damage reaches 50/75/100/125+SP, dealing additional 12.5/18.75/25/31.25+SP/4. | Mystique | North |
Bombie | Rain of Bombs – Throw bomb from his bag to random enemy with extra 60%/120%/180%/240% speed for 3/4/5/6+SP/50 sec. | Swiftness | North |
Bardrey | Lilting Melody – Recovers MP of all nearby allies within 3×3/5×5/7×7/9×9 range by 10+SP. | Swiftness | South |
Alberon | Radiance of Life – Recovers himself and all nearby allies HP within 3×3/5×5/7×7/9×9 range by SP. | Mystique | South |
Cain | Circus of Death – Cain deals 5/10/20/40+SP damage to the enemy with the lowest HP ratio. The damage increases by 4% per 1% of the target’s lost HP. | Shadow | North |
Hela | Summon Meteor – Instead of normal attack, concentrates for ATK SPD sec and drops meteors that deal 15/30/45/60+SP damage to enemies within 2 range for 3/4/5/6 times starting with the nearest enemy. | Element | South |
Mirsyl | Verdant Garden – Form a magical garden within 3×3/2/5×5/4 range around target. Garden remains for 3 sec, dealing 30+SP damage to all enemies on it and recovers allies HP by the same amount (each Mirsyl summon up to 2 gardens). | Mystique | West |
Taesan | Power of Great Tiger – Deals 30+SP damage to all enemies within 3 horizontal range in front of him and pulls them by 2 blocks. Afterward, obtain Protection equal to 30% of Max HP. | Tenacity | East |
Tia | Gust – If the target is within 3 ranges, Tia moves 3 blocks back and attacks 3 times. If the target is not within 3 ranges, deals 140%/160%/180%/200% of ATK as damage 3 times. | Swiftness | West |
Zuo Bai | Crimson Slash – Moves 3/4/5/6 times consecutively behind enemies to deal 10/20/30/40+SP damage each time, starting with the nearest enemy. | Swiftness | East |
Agathe | Protection of Radiance – Creates a barrier within 2 range for 3 + SP/10 sec, taking 40% of damage taken by all allies. However, take 10% reduced damage. | Tenacity | South |
Neria | Annihilation Time – Shoot enhanced arrows 4 times that deal (300/400/500/600+SP/10)% of ATK. During Skill, Neria’s ATK SPD is fixed to 82%/98%/122%/150% and her Range limit is lifted. | Shadow | North |
Haerang | Wave Catcher – Sends concentrated waves 2/3/4/5 times that deal 10/20/30+SP damage and stuns for 1.25 sec, starting with the nearest enemy. | Element | East |
Gidnil | Holy Protection – Generates 2/4/6/8 Spell Shields to himself. Spell shield blocks Spell damage of enemy’s skill 1 time and blocks the harmful effect of the spell damage. | Mystique | South |
Kanak | Soul Rip – Deal SP damage to the target. Deals 20% additional damage on Kanak’s normal attack for every curse stacked on the target (max 6/9/12/15 times) | Mystique | North |
Rie | Order: Elimination – Summon up to 3 doll(s) and make them charge at enemies to deal SP damage. The doll(s) deal SP/10 damage on normal attacks, all damage dealt is calculated as Rie’s damage. | Shadow | South |
Nibella | Desert Charge – Charge toward the back of the farthest enemy, swinging her great sword and dealing 20/30/40/50+SP damage to all enemies within 3×3 range in the path of charge/ | Courage | North |
Taebaek | White Tiger Kick – Provokes 3/4/5/6 nearest enemies for 4 sec and deals a total of SP damage to 5×5 range. After 4 sec, deals damage equal to SP + 30% of damage taken to same range. | Courage | East |
Cathy | Dancing Bullet – Attacks the target with normal attack enhanced by 100%/125%/150%/175% 15 time(s) for 1 sec. Bullet ricochets to the nearest enemy on the opposite side and deal 70% of the first bullet’s damage. | Shadow | Central |
Esthea | Sacred Censer – Heals the ally with the lowest HP ratio in 7×7 range, and increases their next normal attack by 160%/190%/220%/250% of Esthea’s ATK. | Mystique | South |
Baldir | Oddity of the Forest – When placed in front, transforms into bear form with increased HP, when placed in the back transforms into deer form with increased attack speed and spell power Energy of the Forest – Deal 20/40/60/80+SP damage to up to 3/4/5/6 nearest enemies. Timber Split – The next 3/4/5/6 normal attacks deal damage equal to ATK + SP to enemies within 3×3 range in front. 40% HP Drain (ATK DMG, Spell DMG) is applied to the damage. | Mystique | West |
Ian | Stride of steel – concentrate for 1.4 sec and charges to the target with enhanced normal attack that deals damage equal to (100+SP/10)% of ATK to all enemies within 3×3 range 2/3/4/5 times. | Courage | Central |
Ophelia | Blood and Soul – Deals SP damage 2/4/6/9 times to the highest tier enemy within 7×7 range, recovers HP by the same amount and reduces the target spell power by SP. | Shadow | North |
Kirdan | Storm Assault – Deals damage 10/12/14/16 time(s) in total with 40/60/80/100 +SP damage each time to all nearby enemies within 3×3 range for 3,5/4/4.5/5 sec. Deal damage 1 more time for every 21%/18%/15%/12% additional ATK SPD. When using skill, move to location where Kirdan can attack the most. | Tenacity | North |
Mano | Oath of Protection – Concentrate for 7 sec and grant 90%/100%/110%/120% of ATK to the linked target converted into the target’s base stats. Recover HP of Linked Target by SP every sec. (Effect can be applied only once at the same time to a single hero) | Mystique | Central |
Victoria | Whiterun – Mounts her horse and obtain SP protection for 3 sec. If there is an enemy nearby, deal 10/25/40/70 damage, pushes back the enemy by 2/3/4/5 blocks, and pursues the enemy. While in mounted state, Movement Speed increases by 30%/45%/60%/75%. Upon reaching the target, dismounts from her horse, dealing damage equal to 500% of ATK as normal attack within 3×4 range in front. | Swiftness | Central |
Aenrath | Abyss Of the Forest – Attacks the farthest enemy, inflicting SP damage. For 4 seconds, normal attacks inflict damage equal to 100%/125%/150%/172% of the attack power to all enemies within 3×3 squares. | Shadow | West |